2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.

  • Smokeydope@lemmy.world
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    2 days ago

    Headon blood rites, you would think the big titty orc girl protagonist FPS would be enough to overcome any gameplay issues but no as it turns out I just really HATE hexen inspired games that make you run around in circles constantly searching for hard to find keys and shit to progress the map. I could just barely tolerate that stuff in the OG DOOM games but the hexen likes take the sisyphisus’s maze bullshit and make a whole genre out of it. No thanks, I prefer games that respect my time with proper signposting and much fewer bullshit key hunts.

    Overload, some of the old FPS fans talk about a game called ‘Decent’ and how it was actually this underrated gem of a series that offered a novel 6 degrees of movement. So the devs who made that game came back a decade later and put the 6 degrees of freedom in a modern fps game. I gave it about 5 minutes before I was motion sick and ready to go back to my safe and familiar 4 degrees of movement.

    Sometimes you gotta pay to figure out what you dont like.

  • SorteKanin@feddit.dk
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    6 days ago

    Any first person shooter. I’m just not into something that requires that kind of reflexes and precision, especially with a first person perspective where you can be killed instantly from behind.

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      I agree. On top of that, I get motion sick really easily, so I can play a lot of FPS games for about 15 minutes max.

    • Honytawk@lemmy.zip
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      First person shooters are just dumbed down point and click games.

      It is like they just removed the entire puzzle element, so you can play brainless.

        • Moneo@lemmy.world
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          5 days ago

          For real. What a reductive analysis of a large and varied genre.

          You can literally call any game a point and click game.

    • vonbaronhans@midwest.social
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      5 days ago

      Or if you develop wrist pain… most FPSs just go right out the window. Or you play on controller and get whomped by the mouse and keyboard players.

      • BURN@lemmy.world
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        4 days ago

        Controller is actually better in most modern FPS games due to over tuned aim assist. Gone are the days of mnk supremacy in fps games

          • BURN@lemmy.world
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            4 days ago

            The way it’s worked for a few years is that the bottom half of controller players are about even with the mid tier mnk players and then the top tier controller players are better than the top tier mnk players.

            It’s not an issue if you only play casually, but if you get into the high level competitive stuff it quickly becomes seen.

            I wish I was bad enough to not be part of the group affected. Games would be so much more fun

      • Honytawk@lemmy.zip
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        5 days ago

        If your need to feel better than other people is the only thing fun about a game, it isn’t a good game.

        • Mango@lemmy.world
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          5 days ago

          ROFL!

          No, I play it for the same tickle I get from pressing myself to extreme in rhythm games. It’s just gotta suck to not be good because you won’t get that intensity. You’ll just feel clumsy and not get to spend much time alive.

          So far as comparison goes, I can’t say I don’t enjoy that some. I’m the top ranked project muse player and definitely feel awesome about that.

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    6 days ago

    FIFA. Every man and boy in England loves FIFA, except me. I find it totally boring and pointless.

    • Kimdracula@sh.itjust.worksOP
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      The game is popular but isn’t universally beloved, even the fans hate it, but they got the monopoly in football games

    • Blackmist@feddit.uk
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      6 days ago

      Sensible Soccer was the last football game I was able to get into.

      On the Amiga, not the shitty remake.

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      Just like any sport game, I only enjoy FIFA in small doses.

      Sports games are literally the definition of “playing the same game over and over again”. I can only ever do maybe a handful of games in a “season” before I start just simming and focusing solely on the management side of things. And even that doesn’t last more than a season. I don’t think there’s any sports game where I’ve run more than one or two seasons.

      • Kimdracula@sh.itjust.worksOP
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        6 days ago

        PES back in the day had an amazing manager mode. And become a legend mode was so much better than fifa career. Being just one player and starting in small forgotten clubs and going all the way up to the champions league plus trying to win the “fifa” World Cup was addicting back in the day.

        • ivanafterall@lemmy.world
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          6 days ago

          Anyone looking to scratch that itch on PC, consider looking up SP Football Life. Totally free and excellent.

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    6 days ago

    Hollow Knight.

    I played for probably a dozen hours or so, beat a few bosses and then just hit a boss I couldn’t beat. (Don’t recall which.) I would get to the boss and die almost immediately. Then I’d be sent back to a far away checkpoint. I’d slog back to the boss, and die. Repeat again.

    I’ve played plenty of games like this. I get at some level that’s the point. The problem is that I wasn’t enjoying the game. I wasn’t making progress. Just repeating the same over and over again.

    I’ve played and loved similar games. Super Meat Boy & Celeste? Excellent. Ori and the Blind Forest/Will of the Wisps? Top games.

    By all accounts I feel like I should like Hollow Knight… but I just don’t feel they got it right.

    • mortemtyrannis@lemmy.ml
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      I broke through the exact same situation you had and finished the game beyond what most Hollow Knight players will achieve just so I can legitimately criticise this game that so many people apparently love.

      You’ve picked out the exact same mechanic that I also criticise. It wastes the players time and is anti-fun.

      I’d also add that the map mechanic is also terrible.

      My fun factor increased 10x when I found a hollow knight map online to use that had key locations marked. Ironically it was a very soft touch map that just gave general guidance without too many spoilers and this improved my experience of the game.

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        It’s a game I wanted to enjoy, and I had some amount of fun, but ultimately it just fell flat.

        The Ori games were so much better while following the same basic gameplay, but Hollow Knight gets all the extra attention. I do think Hollow Knight is bad, it’s just a game that is ok, and by the next game will be enjoyable after they iron everything out.

        The other possibility I assume is that there is something Souls-like about the game that I don’t get. I’ve only played DS3 and I found it boring quickly. I understood what the game wanted me to do, but I wasn’t having fun doing it. Maybe some folks do, but not for me.

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      I accidentally beat the Mantis Triplets far earlier than I needed to because I couldn’t find the path into the ruined capital city I was meant to take.

      Long route back to fighting the optional boss to enter a far too difficult zone for me. Only after beating them and discovering that that was not where I was meant to go did I backtrack and find the turning I’d missed to actually progress. (I rather liked Hollow Knight despite this, but you don’t and that’s fine. I just think it would be funny (, and a sign of poor map design if you made the same map reading error I did).)

  • PM_Your_Nudes_Please@lemmy.world
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    5 days ago

    Most of the Soulsborne games. The only one I’ve been able to enjoy is Sekiro.

    In most Soulsborne games, it seems like difficulty is artificial simply because your character is so damned clunky. I enjoyed Sekiro specifically because the character was snappy and didn’t feel like they were running through waist-deep water. If I lost a fight in Sekiro, it was never because I was animation locked or because my character was too slow; It’s because I was too slow.

  • Flying Squid@lemmy.world
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    6 days ago

    I’ve just never gotten into Pokemon. The games just feel like 99% grinding. I’m sure that’s an incredibly unpopular opinion, but I still find them unspeakably dull.

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      They came from a different era. If you didn’t grow up taking long road trips with a Gameboy pocket/color for your only distraction then you probably don’t get the nostalgia rush that most pmon fans do.

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          I played Red/Blue as a kid. Enjoyed the crap out of them. And then never played any of the later games ever. I think if I tried now I’d feel the same as you.

      • I Cast Fist@programming.dev
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        A significant number of pokemon fans had to make do with emulating the original gameboy games on the family computer. I know I did

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        5 days ago

        Exactly right. We spent hours and hours in a Ford van playing Pokemon red/yellow/blue in the 90s 😂

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      If you look at the first game from a historic perspective

      The first game basically was an open world RPG with 151 unique characters with each their strengths and weaknesses, and their own attacks, and all could be customised. Running on a handheld that previously could only play Tetris.

      It was a freaking coding masterpiece.

      But I agree the gameplay loop hasn’t upgraded the way it should. It didn’t evolve with the medium and stuck too much to its roots.

      Although the grinding in the newer games has been minimised. You can play through the games without grinding once.

      • Flying Squid@lemmy.world
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        I admit I haven’t played a recent Pokemon game because of my previous experiences, but I’m open to checking a new one out at some point if the grinding has been reduced. Thanks.

    • EnderMB@lemmy.world
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      It’s weird, because Pokémon didn’t invent turn-based RPG’s, nor did they even invent the pocket monster genre because Dragon Warrior Monster arguably had a better game than Pokémon out around the same time - with more monsters, breeding, and a better storyline.

      But Red/Blue and Gold/Silver were great games of their time. Very basic, but great, mostly because of the world built around them. If you didn’t appreciate Pokémon, it’s probably easy to see why you’d find it dull.

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        Worth mentioning, regarding Dragon Quest, the monster teaming up with the player was added in DQ5, back in 1992, something that was arguably first introduced in Megami Tensei 2 (1990). Dragon Quest Monster was released only in 1998, after the first pokemon games.

        What set pokemon apart from them was the amount of pokemon you could get. That Game Freak managed to cram another 100 in Gold/Silver, a night/day cycle, berries, friendship, breeding and the entire original Kanto region in a gameboy color cart is a small miracle

      • Flying Squid@lemmy.world
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        6 days ago

        I don’t even mind some turn-based RPGs. I mentioned Wasteland in another comment, which I loved. Wasteland was basically remade as Fallout 1. Fallout 1, 2 and the Wasteland games which now have their own sequels are all turn-based RPGs, but they give you so many more options than Pokemon and they are also about team building since you don’t play as a single character.

        I guess Pokemon was just not the game for me. 🤷‍♂️

  • Mandy@sh.itjust.works
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    3 days ago

    Elden ring

    i played like two hours and felt no difference to demon souls, i was like “yep, that sure is a lesser version of demon souls”

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    7 days ago

    Elden ring yawwwwn.

    It’s beautiful, and it seems like an interesting world, but learning exactly how to dodgerollattack for every enemy with deliberately delayed reflexes is not my kinda fun.

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      I’ll go ahead and say this also includes all “Souls-like” games for me.

      Combat seems clunky, buggy, and unnecessarily difficult. I don’t have a ton of time to play games, so when I do, I want it to be relaxing.

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        6 days ago

        I hear the lore’s really interesting and some guy linked me a YouTube channel full of elden ring lore so I might look into that.

        But playing it, not so much.

        • tyler@programming.dev
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          I don’t even think the lore is interesting. I played maybe 5 hours before giving up because my friend told me that the creator literally wrote the story and then had them scramble it up and remove sections so you’ll never ever get the actual full story. Then they proceed to hide it behind a bunch of meaningless drivel. Utterly stupid game to me.

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            That doesn’t sound like engaging plot delivery on part of the creator, and the gameplay wasn’t my style at all, although I did like the character, creature and world design and am interested to see how this guy presents the lore.

            As it was introduced to me, it’s a guy who enjoyed playing but really enjoyed the main story and wen into a deep dive connecting every little scrap of lore to put together a full history.

            I like that kind of stuff, so I’ll give it a whirl

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    Any of the soulsborne games.

    If your game is advertised as being “extremely difficult”, it just means it is lacking tons of quality of life features and goes out of its way to punish the player by making them repeat the same slog over and over. It is quite easy to make a difficult game, much harder to make a fun game.

    Just imagine how much better and shorter Dark Souls would have been with a marker telling you where to go, instead of you fumbling around going through the same areas because you have no idea where to go next. It artificially lengthens the game.

    But the worst part about those types of games is the community. They go insane when you even propose an easy or story mode. As if the the difficulty is the only redeeming quality those games have.

    I don’t have to “git gud”, I can just close the game and never play it again while I enjoy actual good games.

  • Vaginal_blood_fart@feddit.uk
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    5 days ago

    Baldurs gate 3. Just too much going on and I can’t figure it out. Never passed the first board. Also elden ring can get fucked.

    • Razzazzika@lemm.ee
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      First board? Not sure what that means… the tutorial? On the nautiloid? You are missing out on so much

      • intensely_human@lemm.ee
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        5 days ago

        I think he’s thinking of Build a Gate 3, which is indeed the most confusing game ever. It helps to think in terms wood grain, and it really helps if you get the carpentry instruction from BaG 1 and 2.

            • Loki@discuss.tchncs.de
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              Probably the Nautiloid then (the area you wake up in that’s all… Bombed and has those pods).

              (Ignore the rest of my comment if you have no interest at all in the game anymore, but read on if you want to give it another chance)

              BG3 has a lot of content and story, but if you’ve never played a CRPG (like D&D but digital), it’s a bit difficult to get into. If you ever consider revisiting the game, there’s no shame in picking the easiest setting and/or looking up build guides online to make the combat easier (and save scum).

              There’s a lot of very well written story and characters in the game and it’s one of those games where your choices actually matter. You can also take your sweet time with almost everything that’s happening in the game if you feel overwhelmed (something that new players aren’t really told).

              Signed, someone who thought this type of game wasn’t her jam at all and is now 140h deep into her first playthrough ❤️

    • Lenny@lemmy.world
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      I felt this way too, but my husband guilted me into sticking with it and I’m super glad he did, we had SO much fun playing split screen. I’m the type of person who has to look at the controller to see which one triangle is to give you some idea of my adeptness.

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    5 days ago

    My first Mario Game was Super Mario World, as such I don’t understand why Mario 1 and 3 are so beloved. Groundbreaking they might be, fun they are not.

    Any time I got the Mario All Stars Cartridge out and said to myself “I am completing Mario 3 today”, after a while my mind went “or I could actually enjoy a round of Mario World” and did that instead.

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      5 days ago

      If someone hands me a controller I’ll button mash away because I’m just here to hang out, but I don’t really like the game either. Ditto Mario Cart

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      5 days ago

      That’s… an interesting one. Uniquely frustrating from what sort of perspective? Like, do other fighting games work for you but platform fighters don’t? Or are fighting games in general just not your thing?

      • ivanafterall@lemmy.world
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        5 days ago

        The control scheme, the health bar system, and the general chaos just never hit right for me. I can appreciate the game in a party setting, but maybe a little begrudgingly. In maybe similar veins, I’d prefer Towerfall or Power Stone 2, for example.

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      Me too, until I found a random thing on the way, when a bandit attacked me only to give me a better sword then I was watching fish in a river spotting a weird shadow realising it wad a flying dragon which I managed to kill somehow near a town. Beaten up went up to the tavern where they told me about weird things happening in the castle nearby so I went to see WhatsUp and they were crying on about a weird claw part of my main quest, I was about to quit tired from all that when my character took it out and completed the quest as soon as it began.

      Then I stole everything in the castle and couldn’t run back to the store fast enough aaaaand… It was 500+ hours already

    • bighatchester@lemmy.world
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      5 days ago

      Me too . Also don’t really enjoy most Bethesda games . I tried fallout 3 and found most of the combat was walking backwards and shooting the enemy a hundred times.

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    6 days ago

    Well you picked two of my favorite games there… :p

    For me it’s Monster Hunter. There’s no appeal to me fighting endless boss fights grinding for better gear. People often compare it to Soulslikes, which I do like. But IMO Monster Hunter doesn’t have the best part of Soulslikes, which is the exploration of an intricate world full of mysteries.