FWIW, the PlayStation was meant to have the Nintendo button layout too. In Japan, O is synonymous with “yes/good” sort of like a check mark (✅) and X means “no/bad”. So the X and O buttons were meant to be used in that way. But western game devs didn’t know that, and designed their games with X as confirm and O as decline.
FWIW, the PlayStation was meant to have the Nintendo button layout too. In Japan, O is synonymous with “yes/good” sort of like a check mark (✅) and X means “no/bad”. So the X and O buttons were meant to be used in that way. But western game devs didn’t know that, and designed their games with X as confirm and O as decline.
That is so interesting, thanks!