Let’s go aha (no example, I’m lazy right now)
Monopoly: that capitalism is bullshit
Capitalism is bullshit if you’re not the winner. That’s the real intended lesson.
💯
Also that things can be dragged out if the rules are adjusted, but it’s still not great.
SimCity 4 taught me: NO, JUST ONE MORE LANE WILL NOT SOLVE CRAPPY CITY PLANNING! And it teaches me the value of a good headphone or speaker setup every time i hear that certified banger of a soundtrack!
Minecraft You need to be properly dressed and have sufficient provisions for trips
Tetris teaches that success disappears but failures accumulate.
Games like Apples to Apples, Cards Against Humanity, etc. teach us that the “best” options are often passed over in favor of the hilarious or absurd.
Jenga teaches that it doesn’t matter how well you do something, as long as someone else screws up worse than you.
Secret Hitler demonstrates what’s happening in US politics.
And Settlers of Catan teaches us that, just like in real life, no one at the dinner table wants to buy your sheep.
I legit think that Secret Hitler should be a required part of high school government classes. It so perfectly demonstrates the risks of both government action and inaction.
You can pass a law with the best of intentions, trying to root out dangerous elements but those same laws can be turned against you. Think about what your worst enemy could do with a given law before you demand its passage.