I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.
Here’s a funny story: I tried to avoid all TOTK-discussions before I finished the game. For some reason, I saw a “spoiler”/discussion that said that Zelda stays a dragon, she doesn’t turn back. I saw the discussion after Impa said she will look for ways to revert Zelda in ancient literature. I though that the sequel to TOTK will be about turning Zelda back.
I have to admit that I was very positively surprised that Zelda was turned back; on the other hand, Nintendo would’ve had my deepest respect if they made an unhappy ending.
Frankly Zelda already suffered so much on BotW that I’d be bummed if she was “sacrificed” for good in TotK. Yeah it would be daring, but what would that mean? “Sucks to be Zelda”?