That’s fair, I honestly haven’t used it in a while and forgot the real usage of unsafe code. As I said to another comment, it is a really rough language for game dev as it necessitates very different patterns from other languages. Definitely better to learn game dev itself pretty well first in something like C++, then to learn Rust separately before trying game dev in Rust.
There is a big difference between cheaping out on blades/never replacing them and cheaping out on the saw itself. I agree I wouldn’t get the absolute cheapest miter saw, but a relatively cheap one with good blades that are replaced often shouldn’t be significantly more dangerous than a more expensive one.