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Cake day: June 18th, 2023

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  • Yes, it’s the next step and an evolution because it is far more of a trust less approach. With VPNs you need to trust your provider. If they “give you up” then you’re well and truly fucked. For I2P there is no way for a malicious node operators to parse out who is doing what. And the source code you can vet yourself so no need to trust it. Still if you have actors working together in the nodes, the torrent provider and at the ISP level then you can most certainly find a way to break the layer of secrecy. The barrier is however vast and so far police haven’t spent that much effort on piracy because it isn’t a serious crime in the eyes of the law. And I don’t foresee that they will for many years.

    It’s also far more accessible than say Usenet and VPN+private trackers. Which is a very good thing for privacy in general.



  • That’s what I’m saying. It’s like everyone knows some college kids smoke pot from the smell in the dorms, but Police can’t legally search room by room to find out who it is, they need a search warrant which they need more than a general suspicion that someone in the dorms smoke to get.

    Same with I2P, it’s done in a public setting so from traffic patterns we can be pretty sure someone is downloading a shit ton, and that it’s likely illegal content. Residential IPs have little reason to consistently download several GB files on a daily/weekly basis, streaming and download also look vastly different profile wise and at least no one I know of go to those lengths to try and mask their traffic patterns by trying to make streaming look like download or vice versa.

    But as I said and you reiterated, you still need to crack the encryption to actually prove it in court. But given a specific target there are many ways to do that. A generic approach is likely not going to happen. Which means that I2P is secure much like having a secret chat in a crowded place like Grand Central Station in NY. You know that people are meeting there to chat about illegal stuff but you don’t know who. It becomes much easier if you know who to follow and eavesdrop on, but of course still not easy.

    It is however nowhere near as safe as communication over channels that aren’t public to begin with. But such of course do not exist outside military and other special contexts.




  • Dead accurate meme.

    My protip if you really can’t bother with all that and just want to do expensive Legos is to go to an active forum for PCs where you can simply ask for a recommendation for a build.

    What you need to supply is a budget example and what it needs to cover. I.e. if screen needs to be part of it or if you have one. If you do the resolution and refresh rate is good input (or just make and model which is printed on it). Finally you need an idea of what games you’ll play. With that a mini war will erupt between AMD and Intel and AMD and Nvidia around what would be the best build for the budget.

    Keep in mind to pick a forum based in the same country as you, else the recommendations might not at all fit your budget due to local price variance.

    Hell you could probably make do without a budget if you say you’re unsure how much is reasonable to spend to play the games you wish to play and you’ll get recommendations to that effect as well.







  • ninjan@lemmy.mildgrim.comtoMemes@lemmy.mldeleted
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    6 months ago

    I’d say the problem isn’t so much optimization as it is scaling. The FPS delta between low and ultra is just stupid small in many games nowadays. Before dropping to low would make the game look like shit sure but it would also run on 5+ year old hardware. Now you get like 10 FPS+ and still slog around under 60 fps on 2-3 year old 6-series cards (X060/X600). Sure some games are CPU bound as well but that’s less common.

    Really what needs to happen is devs need to add a potato mode so we can at least play the game.

    I’ll however say that the source of the problem is of course consoles. On them settings are rather meaningless so it’s only for the PC market you need them and given how many gaming PCs outperform consoles and PC gamers generally expect the PC version to look better it’s no wonder that’s where they put their focus and effort. But a proper low setting that actually scales shouldn’t be too hard to achieve.


  • Yes, which is exactly what I’m stating. Showing a forcibly non-upscaled video (or one where you’ve manually tweaked the upscaling for that matter) is likely not what you want because there are no circumstances where that is what you’d watch on that particular screen. It could perhaps work as an example of how that video would look if you had a 1080p monitor of the same size instead of the 4k one you have, since it scales in a linear fashion, a pixel of 1080p is 4 pixels in a square on a 4k screen. But that’s likely not what you want to test. Instead the thing you do want to test is “does it matter if I download X content in 1080p or 4k? How big is the difference really?” And if that is the question you need to let it upscale.





  • Tell them to move to yubikey or similar hardware key which is far more secure than any password policy will ever be and vastly more user friendly. Only downside is the intense shame if you manage to lose it.

    The key should stick with the user thus not be stored with the computer when not in use. The key isn’t harmless of course but it takes a very deliberate targeting and advance knowledge about what it goes to and how it can be used. It’s also easy to remote revoke. If you’re extra special paranoid you could of course store the key locked at a separate site if you want nuclear codes levels of security.