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People forget that all souls games are set specifically in periods of total collapse. Between these there have been thousands of years of hyperbolic prosperity. Someone built Lordran, Lotric and Drangleic you know
People forget that all souls games are set specifically in periods of total collapse. Between these there have been thousands of years of hyperbolic prosperity. Someone built Lordran, Lotric and Drangleic you know
It depends really. Big chunk of Imperial core is living somewhat fine without much of an outside threat. If you’re luckly to be born on a planet that does well economically you may live a happy life of decent sci-fi.
Not every single imperial world is a hive world full of gangs and mutants that experiences an ork invasion, genestealer infestation, and a chaos corruption simultaneously lol.
Reading some of non-spacemarine novels like the Eisenhorn series shows a lot about how common imperial worlds live.
Main point in enjoying soulslikes is the approach. Modern action RPGs are very fast paced, very direct in their approach “hit A - enemy dies - get dopamine”.
To make it work, slow down. Treat every enemy as a real threat, not filler between bosses. Pretending they are all real players and not bots might help. Keep your distance, bait out several attacks, see how they behave, carefully close in and make your move. Don’t get greedy on the offence and only attack when the enemy opens and then break the distance again.
Also as others mentioned, game makes you commit to any actions you take. When you attack the enemy, take responsibility of every button press. If you start mashing, the game punishes you fast and hard.
I don’t have the best reaction speeds, but I was able to steamroll most of the bosses under 10 tries, so the game is definitely not the “die until you memorize the moveset” type. If you play patiently and carefully build up your character it is definitely possible to tackle most threats on first sight.
Edit: Also, if you’re on PC I don’t mind giving you a hand sometime and playing together a little
Well this comment section was an interesting read. Interesting how many comments still bend the discussion towards bashing lemmy.ml and defederating from it. People, it’s not even the topic of this post?
Also it seems like very few actually read the post beyond the title? The problem is not lemmy.world banning the piracy community, they have the right to do so, that’s how federation works. The problem is them making a promise to make announcements about such bans in advance, but they instead did it quietly in the background again.