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Joined 3 months ago
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Cake day: March 28th, 2024

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  • Its already in your word. Proportional. A proportional control, or P control (generally, a PID with the K_I and K_D set to 0)

    Alright some edit as I will try to explain my answer. Say for example a value ‘x’ is > 0 and < 100 (so, 0 < x < 100). In this case, the point that you wanted to reach is 100, such that x is always getting bigger and closer to 100 (x->100). If you subtract x from 100, you get the remaining, call it ‘y’, that you need to add to get to 100 (y=100-x). So now, the rate of change must be proportional to that number. I.e., as x gets closer to 100, y will get smaller. How much faster is determined by a proportionality constant, that can be called K_P.







  • Meanwhile someone somewhere is having issues with steam taking too much profit. Do note that even if a game is DELISTED from steam, you still can download the game on steam. Of course it is a different story with license revocation and that is a whole different can of worms. I don’t even know if steam allows the publisher to revoke a license for a game that the player already paid for just because the game is not supported anymore (a different case with breaking ToS/EULA).



  • Instagram by Meta has started using user generated content for their training data. Naturally users are upset about this and are flocking to a new platform named Cara made by an artist which has principle and are actively fighting for artist copyright. Cara uses Vercel to host their platform. The problem is that the sudden influx of users means bigger bills to pay to handle those traffic (I think they are billed around ~$96k). As of now, it is unclear how they will proceed to pay the bills. The creator of Cara didn’t want to compromise his stance by accepting any money willy-nilly, but also acknowledged that angel investors are not easy to find.