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Joined 1 year ago
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Cake day: June 8th, 2023

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  • I think expectations have grown astronomically since 2004, budgets have ballooned, graphical fidelity and animation quality has skyrocketed, development team headcounts have gone through the roof and many games just have more systems than they did before.

    Games are less frequent because they take a lot longer to make, I read the other day that Halo 2 was apparently churned out in 10 months, these days even games building on other games foundations such as Tears of the Kingdom can take 5 years to come out.



  • _pete_@lemmy.worldtoProgrammer Humor@lemmy.mlThe Ol' Two Year Shuffle
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    1 year ago

    Because job hopping is scary as hell (especially for developers who struggle with imposter syndrome) and job hunting is generally shitty.

    What if I don’t like the new place? What if I can’t feed my wife and kids? What if I’m actually terrible at this and my current place is so stupid they haven’t figured that out? What if the economy tanks in the next couple of months and I’m out on my ear with no severance pay?

    Better to stay put, accept slightly less money for another year and look at it again when I’ve got the time and energy to cope with it.