In what ways is it like Super Mario 64?
In what ways is it like Super Mario 64?
It was in jest. DS2 and Sekiro are still on my desk waiting for me to play so I can’t speak to either. I just know that people seem to treat it like a bastard child.
No mention of DS2, as is tradition.
I’m a product development engineer in the biomedical industry. Although from what I read it seems I should have taken a few extra courses in school and gone into software engineering. However I do still enjoy my work (not more than not having to work, but still.)
So we know you’re psycho, but what kind of driver are you?
To him, the toys were just as inanimate and lifeless as the M80s. To take it a step further, if the M80s were also sentient he still wouldn’t know.
Sure, she got some work done but plastics is a bit far. However, I don’t think any sane person would call your mom “micro”. Anyway, she’s definitely down for some dogs in a bathtub and prefers to keep them that way.
I found Lies of P much more challenging than any of the FromSoft games I’ve played. I loved it, don’t get me wrong, but I wouldn’t necessarily recommend it for an easier introduction to the gameplay.
To me it does not seem very similar to a 3D platformer, but more akin to the GBA top down Zelda games. The addition of what looks like a standard jump is pretty reminiscent of the jump mechanic item you can unlock in those games, keeping the platforming pretty basic. The copy/paste ability they are showing off with the wand looks really intriguing, but from what I can tell that seems to be the only big departure from something like Link’s Awakening. Still looks interesting to me, and cool to see the ability to play as Zelda!