• 2 Posts
  • 34 Comments
Joined 9 months ago
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Cake day: December 1st, 2023

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  • Meron35@lemmy.worldtoLemmy Shitpost@lemmy.worldStretching
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    21 days ago

    I’ve been thinking about it for several days, and have come to the conclusion that Elastigirl could indeed grow a dick. As shown in multiple scenes, she can stretch any part of her body to make it many times larger. Based on what she has done, it should be no problem for her to extend her genitals into a penis. This brings us to the second discussion point. Mr. Incredible has super-strength, and more importantly, super endurance. This means that his wife could easily expand her dick to several yards in length. The problem of fitting in into Bob’s tight asshole could easily be solved by inserting it while small, and ballooning up afterwards. I think the writers made them have these Specific powers on purpose. It seems unlikely that it is a coincidence that Helen has the ability to grow a massive dick, and her husband just so happens to have an indestructible anus. Therefore I conclude that not only does Elastigirl have the biggest dick in the world, she bones Mr. Incredible with it on a regular basis. And because it is a girl and a guy, it is by definition, not gay







  • Meron35@lemmy.worldtoLemmy Shitpost@lemmy.worldApp development
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    2 months ago

    On the surface it seems reasonable, but it tends to have misogynistic undertones, especially if said towards strangers.

    It’s like when the paparazzi publishes photos of celebrities with no makeup without their consent. If her makeup skills are good, she gets accused of “deceiving” people about her real age/looks. If her makeup skills are bad, she just gets called ugly.





  • Civ 6 was made much more to be a digital board game. The combination of little to no multiplicative bonuses and generally small adjacency bonuses means you have to micro manage city planning all the time. It bombards the player with so many individual decisions that each make little impact.

    Civ 5 felt much more like an empire simulator. The biggest bonuses come from making “big” decisions, like which policy tree, who/when to war, which ideology. As the game progressed, there was typically no need to micromanage.

    The combat in civ 6 is atrocious after they removed the ability to build roads offensively for war until you unlock military engies (way too late in the game). Civ 5’s road system took ages to get up and running, but the payoff was immense.

    The civics tree system is better, but the policy card system is broken. It gives players too much flexibility, so everyone ends up running the same/similar set of cards every time. Tradition + Rationalism is a meme in Civ 5, but it did offer more esoteric strategies with different trees.