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Joined 1 year ago
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Cake day: July 8th, 2023

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  • AI has some useful applications, just most of them are a bit niche and/or have ethical issues so while it’s worth having the tools and functionality to do things, no one can do much with them.

    Like for example we pretty much have AIs that could generate really good audio books using your favourite actors voi e likeness, but it’s a legal nightmare, and audio books are a niche already.

    In game development being able to use AI for texture generation, rigging, animations are pretty good and can save lots of time, but it comes at the cost of jobs.

    Some useful applications for end users are things like noise removal and dynamic audio enhancement AIs which can make your mic not sound like you are talking from a tunnel under a motorway when in meetings, or being able to do basic voice activation of certain tools, even spam filtering.

    The whole using AI to sidestep being creative or trying to pretend to collate knowledge in any meaningful way is a bit out of grasp at the moment. Don’t get me wrong it has a good go at it, but it’s not actually intelligent it’s just throwing out lots of nonsense hoping for the best.


  • This is a pretty complex topic, as a quick knee jerk I agree AI art isn’t art in the common sense, but one thing I disagree with is that all art has intent or even needs it.

    I don’t think AI art is going to or even tries to replace art as a creative pursuit. If anything it’s more likely to replace certain photography related jobs.

    Currently the main use cases are

    • Generating stock photos
    • Generating texture maps
    • Generating concept art

    None of these things really care about intent, you could argue concept art does, but a lot of the time it’s just there to set a vibe/direction/theme. All of the above will still replace jobs but not the typical everyday artists jobs, maybe stock or texture photographers though.


  • Same as above, as a kid (80s) games were new and interesting, even shovelware games you would get for free on C64 mags were interesting.

    Over the years games have just become more and more streamlined, and action focused, it’s basically like Hollywood now where they just churn out nice looking mediocre films to make money.

    The 2nd point though js why I responded as I really agree with the point on something new being what makes games interesting now. They don’t even have to be amazing, just offer a new experience.

    For example when Dayz came out, that was a nice breath of fresh air, every time I loaded up the game with friends I never knew what was going to happen. Same sort of thing with Phasmophobia, was genuinely amazing for the first week we played it, just nothing else like it. Now you can’t move for DayZ style games or Phasmo ripoffs.

    I am bored of playing the same sort of stuff, like I’m bored watching super hero movies, I want new experiences (VR has some good experiences).