ylai@lemmy.ml to Gaming@lemmy.mlEnglish · edit-27 months agoFallout: New Vegas director and CRPG veteran Josh Sawyer says burnout has "replaced crunch as the primary hazard of the game industry"www.gamesradar.comexternal-linkmessage-square4fedilinkarrow-up199arrow-down12
arrow-up197arrow-down1external-linkFallout: New Vegas director and CRPG veteran Josh Sawyer says burnout has "replaced crunch as the primary hazard of the game industry"www.gamesradar.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · edit-27 months agomessage-square4fedilink
minus-squareOmgarm@lemmy.worldlinkfedilinkarrow-up46·7 months agoPerhaps the crunch is the cause of burnouts.
minus-squareSquirtleHermit@lemmy.worldlinkfedilinkarrow-up6·7 months agoHe says as much in the article. he says it’s “likely” that, as is the case with crunch culture, “managers may acknowledge creating the circumstances leading to burnout…”
Perhaps the crunch is the cause of burnouts.
He says as much in the article.
Hahaha indeed, what the heck?