Let’s not pretend that the vast majority of CP2077’s side quests are not that type of C&P’ed filler crap.
They are.
What is significant about CP2077 is how a dozen or so side quests are incredibly stellar, far outdoing even the main (non-expansion) story quest. They’re incredibly good. That’s just a few ones sadly, but they’re big and have lots of interactions and cool moments though, they almost feel like the main quests in a lot of ways.
I get how people didn’t like them. But I had a ton of fun doing the NCPD busywork. The gameplay was engaging enough to entertain me. If you don’t have a lot of time to play video games ut’s sometimes frustrating to watch an hour of cutscenes and only play for a couple minutes. The story was great but it gave me the option to just play.
Meanwhile, other games just pick 5 basic templates then make 200 side quests based off those.
I do not understand how people can still play assassin’s creed.
Let’s not pretend that the vast majority of CP2077’s side quests are not that type of C&P’ed filler crap.
They are.
What is significant about CP2077 is how a dozen or so side quests are incredibly stellar, far outdoing even the main (non-expansion) story quest. They’re incredibly good. That’s just a few ones sadly, but they’re big and have lots of interactions and cool moments though, they almost feel like the main quests in a lot of ways.
Yep. Compared to W3 felt like more busywork in CP2077
I get how people didn’t like them. But I had a ton of fun doing the NCPD busywork. The gameplay was engaging enough to entertain me. If you don’t have a lot of time to play video games ut’s sometimes frustrating to watch an hour of cutscenes and only play for a couple minutes. The story was great but it gave me the option to just play.
Raycevick described it really well.