What does your sleep paralysis demon ask you?

      • Skull giver@popplesburger.hilciferous.nl
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        3 months ago

        Using modern technology, you can write a C Windows application that runs on Wine that runs on Linux that runs on QEMU running on WASM inside a web browser running on macOS that runs on a virtual machine controlled by a Linux hypervisor. Even the individual instructions sent to the CPU are decoded by a layer of software that rewrites and reorders them inside the CPU. The CPU that may very well contain a smaller Pentium CPU running Minix to maintain operation of the rest of the CPU.

        Software lunacy has made low/high-level programming languages obsolete. Everything can be distilled into Javascript runtimes, nothing is a real programming language anymore.

    • lars@lemmy.sdf.org
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      3 months ago

      I mean idfk how you’re planning on calling a.out without an even, stronger, lower-level language like Bash 3.

    • mindbleach@sh.itjust.works
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      3 months ago

      I’m writing an NES game in C and struggling with some nonsense that’d be trivial in ASM, so I’m recently inclined to say yes.

      • brisk@aussie.zone
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        3 months ago

        Can you just drop to assembly for what you want to do? Gnu compilers even have inline assembly, but with any compiler you should at least be able to built a separate, assembly, object file.

        • mindbleach@sh.itjust.works
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          3 months ago

          I can and have, and it’s still a tremendous pain in the ass to launder the addresses for labels. The hottest loop in the game draws an arbitrary span of the same tile. It should be trivial to do a jump table - to grab an address from an array and go there. 13 tiles? goto jump[13]. (Or really some stack / return shenanigans, because the 6502 is odd.) But if there’s any way to get cc65 to shove the location of an instruction into an array, I haven’t found it.