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Joined 1 year ago
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Cake day: August 15th, 2023

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  • That’s not the reason, you have been able to do so for a while. Even longer if you count Breath of the Wild (which ran with the Wii U emulator). The only reason they got their shit kicked in by Nintendo is greed. Patreon + extra money for early access + wanting to create their own paid copy of Nintendo’s online service + timing their press releases with Nintendo releases…

    Emulators are legal. Fully intending to profit from creating a competing product isn’t. That’s why they also gave in so quickly when the lawyers showed up, despite having plenty of money to afford defense.






  • Vlyn@lemmy.ziptoMemes@lemmy.mlsigmaposting
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    1 year ago

    Exactly. And this was for a super super unimportant detail in a campaign. Like which character wakes up first? Holy shit, who cares? Imagine coming to a critical decision, which character dies? Or something goes wrong (like an important roll). That kind of player would derail everything at that point if they already argue for over an hour over bullshit.

    I just wanted the guy out, but it was on Roll20 (4 players total, one friend of mine, 3 other online players which were friends), even his friends told him it’s annoying, stop it. But they still wanted to give him another chance (and me kicking him straight out would have killed the campaign either way then). Such a waste of time.

    On top of that: The moment a player keeps second guessing the DM, like starting to argue about decisions outside the roleplay, you’re already doomed. Because one dumb thing gets brought up and that leads into another player chiming up “Npc A doing this also didn’t make that much sense…” and then the entire campaign gets dissected.


  • Vlyn@lemmy.ziptoMemes@lemmy.mlsigmaposting
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    1 year ago

    Sheesh, that reminds me of a D&D group I had. One guy started arguing about crap. For example: Group got injured, got brought to safety in town, I described how each group member woke up and asked each one what they want to do in the morning. The problem player complained he should have woken up before the other guy, because he has higher initiative. I didn’t go along with it and said nah, your character got knocked out in the last fight, it only makes sense you get up later.

    He kept arguing and arguing and arguing and derailing the entire session. And then brought up “Never wrestle with a pig. You both get dirty and the pig likes it”. So pretty much admitting he’s just arguing for the sake of it at that point. Ended the session there, half the group wanted to kick him out, the other half (as they were friends) wanted to give him a second chance. I did the latter and regretted it in the next session, that’s where the campaign ended.